Tag Archives: definition

How to Say Ain’t: Language as a Media Form

The medium is the message

Media is a mess.

Yes, that socio-political entity, “The Media,” certainly faces some troubles right now. But I’m talking about the contemporary English word itself. It’s messy. It can mean all sorts of things from the goo in a petri dish to the dab on an artist’s pallet. It’s a vocal stop in music and an ancient Persian empire. And it’s also the means, modes or technologies of communication. It’s so messy that even when we write or talk about that last one, understanding of the word is situated in the experience of the listener or reader. It might mean something different to them than it does to you.

My latest academic article, “Proposing a Practical Media Taxonomy for Complex Media Production,” tackles this messiness by breaking that one word apart under three umbrella categories: Content, Media Form and Media Channel. I started down this road on this blog a few years ago, using these terms to clearly define the difference between multimedia, crossmedia and transmedia storytelling. But let’s dig in a little deeper.

Media Form

I’ll come back to content in later posts. First the idea of media form merits some examples for which I didn’t have room in the linked article. Media form, one of the two terms I use to replace the vague and often-conflated singular medium, has been variously described as a language of storytelling, as semiotics, or as modes. The best way to understand what separates it from its partner media channel is that a media form can be published in many different places. The media channel is the place.

For example, text is a media form. It’s common and old (from the dawn of writing) and, as the illustration up top shows, can land almost anywhere. We see text in print, online, in skywriting and graffiti, in tattoos and crawling across the bottom of a cable news broadcast. Word-besotted humans have put it everywhere. The it is the media form, and the where is the media channel.

Explicit-Implicit Spectrum

In my taxonomy I break the idea of media form first into seven umbrella groups: Language, Image, Interaction, Object, Music, Odor and Flavor. That left to right order spreads them across a spectrum of most explicit (language) to most implicit (flavor) in how they communicate. Language is capable of being very explicit in how it communicates, if the circumstances are right. It is capable of great detail and narrative order or disorder. Words — written or spoken — can describe the absence of something where the other media forms cannot. As Sol Worth pointed out, “Pictures can’t say ain’t.”

Language is never completely explicit, though. The reader or listener always brings her or his own experience to understanding a message.

“Gown removed carelessly. Head, less so.” — Joss Whedon

This is a little six-word story by the creator of Buffy the Vampire Slayer. It’s a nice example of how language is an implicit communicator too. When we read that sparse story we fill in all the blanks with our own experiences and remnants of other stories. We abhor the gaps and make up stuff to fill them ourselves.

So yes, language is the most explicit of my seven categories, but that does not mean it is entirely explicit. Nothing achieves that when humans are involved in the communication.

Media FormFrom the umbrella category of Language, my taxonomy creates a structure to break that idea apart into ever-more-specific language forms. It can be written or spoken. Written language can be scribbled, sprayed, puffed into clouds, or set in a type font. Spoken language breaks into conversation, lecture, voice over and more. With each new level of specificity the media form of language finds more and more advantages, more ways of communication, and differentiates what it can or cannot say.

This is where I stop saying ain’t. Up soon: Image.


Building Blocks for Complex Publishing

Taxonomy

A Media Taxonomy

Today USC Annenburg’s International Journal of Communication published my “Proposing a Practical Media Taxonomy for Complex Media Production,” and it makes for a good reason to get back to posting here regularly (at least until my students catch up with me). The abstract:

This article proposes a taxonomy of media designed to clarify the production and critique of complex media publication. I examine the conflation of ideas described by the word media and review prior taxonomic categorizations of this fuzzy concept. Media is broken into layered categories of content, media form, and media channel based on the semiotic and technological roles in mediated communication and then is described as a flow of decisions made in the creation and publication of communicative products. Finally, this taxonomy is applied to clarify the different functions of multimedia, crossmedia, and transmedia storytelling.

In the coming weeks I’ll post a series of examples that help visualize and describe some of the concepts in the article. I’ll start off with interesting examples of the concept of media form, follow with media channel, then examples of multimedia, crossmedia and transmedia storytelling. Stay tuned for those, but in the meantime, you can read or download the article here:

International Journal of Communication

This article also builds on the ideas in these previous posts:

Multimedia, Crossmedia, Transmedia… What’s in a Name?

Transmedia Journalism as a Post-Digital Narrative


Transmedia Journalism in 499 Words

Transmedia journalism is designing a project to unfold across multiple media in an expansive rather than repetitive way. In the movie and music industries much of a transmedia story may be told in a film or on an album. But a series of interconnected stories or pieces of context may be told through games, comics, novels, Web media, fan fiction and even amusement parks. Those other pieces expand rather than repeat the story.

A Story World

A transmedia project explores a space that contains multiple characters who can each tell multiple stories. It’s a space that you can draw a border around, like Batman’s Gotham City or that galaxy far far away. In journalism this could be a physical space like a neighborhood, a social space like a community, or an issue space like immigration or climate change. It could also be an ongoing beat topic, like state government.

Media Forms

The interconnected stories from that world take advantage of the different forms media can take. These include text, audio, video, game and interactive forms, graphic nonfiction, physical artifacts, lectures and many others. These ‘languages’ tell stories in unique ways. Stories from our world should use the media form that best fits the way an individual story in our world should be told. Nearly any media form can tell a good journalistic story if we use our usual forethought and ethical rigor.

Media Channels

Those forms can all be distributed in multiple ways. Text, for example, can be published by newspapers, magazines, the Web, or even sidewalk chalk and sky writing. These are media channels, or connection points with an audience. As we take advantage of the media forms above, we want to take advantage of the many ways we can reach varying audiences. For example, regular newspaper readers differ from gamers in where and how they can be found. Here we decide who it is important to reach, and place media to find those audiences. Journalism options include various print media, television, radio, museums, lectures, game consoles, public projections, billboards or any other means for the stories to be seen. Nearly any media channel could be used to tell a journalistic story. Websites and mobile apps are powerful channels as they can display many of the forms listed above. But they are each only single media channels with particular audiences. They alone don’t answer all our needs.

Partnerships

Few organizations exist that have the skills to produce many media forms and have access to many media channels. This requires teamwork between skilled producers of different media forms as well as cooperation between the owners of various media channels. Each partner would gain from the work or distribution of the others.

What it Creates

By telling interconnected stories we can embrace the nuance and complexity that exists in any story world. Through multiple forms we can engage the different parts of our story-loving brains. By distributing them across varying channels we can target the audiences that really matter.