Category Archives: Transmedia Principles

An Emerging Media Design and Development Sampler

Center for EMDD

The Creative Projects lab at the Center for Emerging Media Design and Development at Ball State University.

You now have an easy way to sample what we offer at the Center for Emerging Media Design and Development. We’ll be offering a trio of online training sessions through MediaShift‘s DigitalEd platform that showcase the center’s three-pronged approach to 21st-century communication design.

Design Thinking — November 29, 2017, 1:00 PM EST

Dr. Jennifer Palilonis

Understanding and solving complex strategic communication problems

Design thinking is a people-centered approach to problem solving that encourages collaborative brainstorming and diverse ideation through systematic strategies and processes. Used in a variety of fields, from product design to web development, design thinking serves as a powerful model for flexible and dynamic critical thinking that puts the audience/user at the center of idea generation.

In this session, Dr. Jennifer Palilonis will share a number of design thinking strategies and explain how they can be used by communication and media professionals to inspire innovative, engaging approaches to storytelling. Dr. Palilonis will also share how she has used design thinking in a number of diverse projects, from working with USA Volleyball to promote the growth of boys’ and men’s volleyball nationwide, to developing a digital literacy curriculum for K-3 students.

Transmedia Storytelling  — December 13, 2017, 1:00 PM EST

Dr. Kevin Moloney

The mediascape of the 21st century is both a wicked problem and an unlimited opportunity for journalists. At the same time that powerful new storytelling tools have emerged our once-captive audiences have scattered into a dispersed mediascape. We can tell compelling stories like never before. But how do we get those stories in front of the publics that need them?

A transmedia story unfolds in multiple media forms and across many media channels in an expansive rather than redundant way. In this training Dr. Kevin Moloney will examine how Hollywood, Madison Avenue and journalism organizations like National Geographic and The Marshall Project use it to tell better and more complex stories and to reach audiences on the media they already use. We’ll talk about tools for finding those audiences, how to build reporting and publishing partnerships, and the decisions involved in transmedia project design.

User Experience Testing — December 20, 2017, 1:00 PM EST

Megan McNames, Director of User Experience at Emplify.

The rapid pace of technological change drives not only more innovative approaches to storytelling but also new behaviors among story consumers. Understanding how audiences experience media platforms and the stories they deliver is one key to retaining and growing them in a shifting media landscape.

Applied in a wide-range of professions toward goals as diverse as the design of new digital products and improving hospital patient outcomes, user experience testing is an approach to understanding what audiences do and why they do it in order to adapt to their needs and leverage their behaviors. In this training Megan McNames will introduce a number of user experience testing strategies and explain how communication and media professionals can use them to understand readers/users and identify opportunities for growing audiences and engagement with stories. We’ll talk about what user experience testing is and isn’t, which aspects of media platforms and stories can be tested and how to implement tests with an eye toward actionable results.


Multimedia, Crossmedia, Transmedia… What’s in a name?

I’ve written elsewhere that we’re living through a Cambrian Explosion in the ecology of media. Suddenly — if you think about the last few decades as a fragment of the timeline that stretches back to before cave painting — we can tell stories in so many media forms and on so many media channels that it would make Richard Wagner jealous enough to steal a magic ring. We can make our kunstwerk more gesamt than ever before.

And with this explosion has come a diversity of terms to describe new creations and new arrangements. Multimedia? Crossmedia? Transmedia? What is the difference? I get that question a lot, and it’s a good one.

These three terms can be divided on how they use media form and media channel. Media form is a language a story uses, and it can include text, photographs, illustrations, motion pictures, audio, graphic nonfiction, interactive forms and many others. These forms are then reproduced someplace and that place is a media channel. Journalism channels can include newspapers, magazines, books, television, radio, lectures, museums, game consoles, the Web or a mobile app among many others. There are hundreds of possibilities here.

nyt_snowfall_homepage-large-opt

Multimedia

This is an old term, dating back to before Macintosh computers that smiled at you when you turned them on. Looking for a way to describe the mix of media forms possible in the early digital age we borrowed the term “multimedia.” It spread to journalism production when news first hit the Web. Newspapers in particular grabbed the term to describe telling stories not just with words and still pictures, but also with infographics, sound and then video.

Cinema newsreels and television had been reporting news with text, sound, moving and still images and informational graphics for nearly a century. However, newspapers in the U.S. acted like they had just discovered America. They gave their “discovery” a new name despite the fact that the natives knew it was there all along. “Multimedia” is now applied to almost any kind of digital storytelling.

With multimedia you put many forms to work telling the story, and place them all on one channel. Think about a complex Web publication like the New York Times’ now infamous Snowfall: The Avalanche at Tunnel Creek piece. This is a clear example of multimedia storytelling at an advanced state. They use text, photographs, video, maps and interaction to tell that story, but it’s all on one Website. Though it has its weaknesses, Snowfall was so groundbreaking at launch that its name is now a verb. “To snowfall” something is to produce a Web-based story using the same aesthetics, and the Times continues to polish that style with packages like Tomato Can Blues and Extra Virgin Suicide. The Times isn’t alone either. Others like the Seattle Times’ Sea Change are equally impressive examples of multimedia storytelling.

Multimedia = One story, many forms, one channel.

I-News

Crossmedia

This is a term that most likely originates in the advertising industry, and it means to tell a story in many different media channels. Coke added “life” to the 1970s on TV, in print and on radio. In journalism you can see very old examples of this in the venerable wire services. Agencies like The Associated Press, Reuters and others distribute a story through multiple newspapers around the world as well as magazines, radio and TV. But it is the same story, the same set of facts in pretty much the same arrangement. The distribution may include text, pictures and video, but they are all telling the same story in the same way.

A few interesting new agencies, like I-News at Rocky Mountain PBS, have tweaked this model on a regional scale to better distribute investigative journalism to 77cok002news outlets strapped for cash and reporters. Where multimedia makes use of the different affordances of media form, crossmedia makes use of the different affordances of media channel. Where the use of form in multimedia appeals to the different learning styles or modes of understanding, channel is used in crossmedia to reach a broader audience.

Crossmedia = One story, many channels.

Transmedia

With transmedia we no longer tell just one story. We tell many stories that put the flesh on the bones of a storyworld. In journalism that storyworld may be an important issue, it may be a community or it may even be a reporter’s regular news beat. Each story is complete in and of itself, but many of them taken together expand our understanding of the larger subject.

Multiple stories on an issue or a beat are not new to journalism. But with transmedia storytelling we place those many different stories on different media channels. This broadens the audience the way crossmedia does, and gives us the incredibly valuable ability to target a journalism audience that can best use the information. Advertisers no longer “spray and pray.” They craft their ads for particular audiences and then place them right under the nose of their targets. They build efficient audiences. When that is done well their targeted publics coalesce into a more effective mass audience.

Transmedia storytelling also strives to lengthen engagement with a story by not repeating itself. We tell multiple different stories in varying forms and place them on many channels. In doing so the reader has reason to look at more than one of those stories, hopefully stretching the time they spend in our storyworld. In journalism we want to deepen engagement with the issue at hand. The longer they spend, the more valuable that information may become.

Producing transmedia in journalism requires partnerships and collaboration. Few journalists have all the skills to produce many stories in many forms all by themselves. This is a team effort, and few legacy news companies control more than one or two media channels. To truly target their audiences they will need to collaborate with the owners of other channels in a mutually beneficial manner. Journalism is no stranger to that collaboration either. For example, newspapers and television stations have partnered on stories for decades.

Transmedia = One storyworld, many stories, many forms, many channels.

Multimedia, crossmedia and transmedia are points on a fluid spectrum that blend from one to the next. Every point on that spectrum has a unique storytelling advantage, giving us a very flexible set of tools for 21st-century journalism.


Transmedia Journalism as a Post-Digital Narrative

My new technical report, issued by the University of Colorado Boulder’s ATLAS Institute, is now available. The paper extensively discusses the differences between media form and media channel in building a transmedia journalism story world.

ATLAS TR 2012-11-02

Abstract

This paper examines the emergent entertainment and advertising technique of transmedia storytelling as a method for journalists to target their work to an increasingly dispersed public across an unlimited array of both digital and analog media. In doing so, I argue, journalists can better reach a relevant and decisive public with more engaging, complex and nuanced stories. I will examine the elements of transmedia storytelling, and discuss how different parts of its method have been used in two journalistic cases. I will conclude with a hypothetical example of how it might be used to fullest effect.

To obtain the full document, send an e-mail to vickie.stubbs@colorado.edu.


Transmedia Journalism in Principle

A factual story can be told in more ways and more places than journalists usually consider. © Kevin Moloney, 2010

Here’s a miniature manifesto for transmedia journalism:

We journalists need to find the public across a very diverse mediascape rather than expecting them to come to us. The days of the captive journalism audience are over, and if we hope to serve our ideals of democracy, human rights, environment and positive social change, we need to find a broad public.

To make our stories salient we need to engage the public in ways that fit those particular media. We lose an opportunity to reach new publics and engage them in different ways when we simply repurpose the same exact story for different (multi) media. Why not use those varying media and their individual advantages to tell different parts of very complex stories? And why not design a story to spread across media as a single, cohesive effort?

To define our goals I’ll remix and repurpose Henry Jenkins’ principles of transmedia storytelling to fit the journalist’s cause. There’s nothing new to invent for them. Examples of all of these principles have already appeared in journalism, they just haven’t been sewn together in a predesigned and expansive story campaign. This is no more a “digital first” idea than it is an entity of ink-on-paper or Murrow-esque broadcast news. But it could embrace all three of those methods as well as games, virtual reality, museum installations or even paper airplanes. It also requires no change in the ethical ideals journalists value.

Transmedia journalism should be:

  • Spreadable: What makes a story infectious? How can we and do we inspire the public to share the stories we craft among their own networks, so they reach beyond our core public? Examples.
  • Drillable: How can we activate the public’s curiosity, enough to sleuth out more depth and detail on their own? If there is more to be found — either among our own extensions of the storyline or among the world’s social and data networks — the public’s engagement will be deeper. Examples.
  • Continuous and serial: As our stories expand across an array of media, how can they keep their continuity of shape, color and tone even as they leverage the strengths of each individual medium? By letting the story unfold across those media in series, would we keep public attention longer? Examples.
  • Diverse and personal in viewpoint: Can reporting from a variety of perspectives strengthen the telling of a complex story or engage new publics we might have otherwise missed? What can we gain from letting the public in on the process and result of journalistic work? Examples.
  • Immersive: We always want to draw our publics deeper into a story, to the point they forget they may be separate from it. How can we put alternative storytelling forms to work on a complex story, to better explain a system or help the public understand a story’s impact on its subjects? Examples.
  • Extractable: What can the public take away from our work and put to use in their everyday lives? The more our reporting enters their world, the more engaged the public will be. Examples.
  • Of real worlds: All our stories are the product of a real, complex and multifaceted world that is the envy of fiction writers. What can we do to embrace this complexity and nuance in journalism instead of always simplifying that world? Examples.
  • Inspiring to action: Most of us become journalists in hope of changing the world for the better. How can we inspire the public to put down our pages or step away from the screen and fix a problem or reward a success? Examples.

For a more detailed look at these qualities and how they have worked individually already continue on to the full Transmedia Journalism Principles page under Contexts at the top of the window, or linked at the top of the column on the right. If you just tuned in, find more context to these ideas in earlier posts on this blog and their related pages.

Coming next: Building it. It may not be as complicated as you think.


Lost in a Matrix of Avatars: Principles of Transmedia

In late 2009, media scholar, transmedia describer and master builder of lists Henry Jenkins outlined his “Seven Principles of Transmedia Storytelling.” The pair of blog posts went a long way to shape the entertainment industry’s understanding of what transmedia storytelling does out there, once it is let loose. Their title, “Revenge of the Origami Unicorn,” refers to a clue to deeper stories that makes a brief appearance in Blade Runner, and is an invitation for the viewer’s imagination or sleuthing instincts to launch.

You may be awaiting that origami yourself, hoping soon the unicorn drops and leads to what transmedia journalism will be. I promise that is up soon, in pages rich with examples. But first I want to set the stage for some principles of transmedia journalism by looking at Jenkins’ principles in entertainment. These will hopefully be an invitation to imagine transmedia journalism on your own. They are:

  • Spreadability — Stories are compelling enough to be spread through fan interaction. What stories do you want to share?
  • Drillability — Stories inspire deeper investigation, engaging the fans to explore the story’s context, and solve intricacies or mysteries. Keep the gaps of The Matrix or the layers of Lost in mind with this one.
  • Continuity — Here multiple stories exist within the same defined world, and maintain coherence and plausibility. Think of how tightly the many stories of the Star Wars galaxy fit together.
  • Multiplicity — Though continuity is highly prized, a multiplicity of story possibilities may make a tale more fun or a richer experience for fans. Look at how the 2009 reimagining of the very continuous Star Trek story upended the characters’ lives, or drill around for alternate tellings of familiar tales, like Pride and Prejudice and Zombies or Spider-Man India.
  • Immersion — A good tale, a good character or a rich story world pulls us in and lets us forget ourselves and feel present at the scene. When was the last time you forgot you were in a theater or paging through a novel? Did the impressive 3-D of Avatar pull you into the silver screen?
  • Extractability — What can a fan take away from the story and bring into their own life? From Captain Kirk lunch boxes to the action figures of Star Wars and even the theme parks of modern entertainment franchises, more and more things and places that contribute to the grand story are available to us.
  • Worldbuilding — Each story in a transmedia franchise contributes to the complexities of the world in which they take place. Remember how C.S. Lewis built Narnia in the imaginations of readers?
  • Seriality — Serial stories are not new. From Dickens’s serialized novels to Harry Potter, the unfolding of a tale has held onto us like a Dallas cliffhanger. A serial keeps us in a story world longer.
  • Subjectivity — No, this isn’t that thing we work to avoid in journalism. Here Jenkins means a transmedia story embraces the varying points of view of multiple characters. Ever read Bram Stoker’s Dracula? The whole frightening novel is constructed from personal and subjective letters, allowing us to see the same story through multiple eyes.
  • Performance — A transmedia story may inspire a fan to act. What stories inspired us to play when we were young (or when we’re old and nobody is looking)? A good story — a really good one — can grab us so thoroughly that we want to act it out ourselves or write a new installment of the tale. As geeky as that sounds, it is a real mark of deep engagement.

These principles are fleshed out in greater detail and with many examples on the Transmedia Principles page linked near the top of the right column or under Contexts at the very top of the page. Read on. Drill deeper.


World Building

© Kevin Moloney

In his book, Convergence Culture: Where Old and New Media Collide, media studies scholar Henry Jenkins identified the core idea of transmedia storytelling: “More and more, storytelling has become the art of world building, as artists create compelling environments that cannot be fully explored or exhausted within a single work or even a single medium.” An experienced screenwriter told him:

When I first started, you would pitch a story because without a good story, you really didn’t have a film. Later, once sequels started to take off, you pitched a character because a good character could support multiple stories. And now, you pitch a world because a world can support multiple characters and multiple stories across multiple media.

But what could world building have do with journalism? It’s easy to imagine a Hollywood screenwriter creating an entire fictional world (or galaxy). But in journalism we refudiate invented things. The beauty of journalism, however, is that we don’t need to create stories, characters or worlds. The real world is our transmedia world and it is already filled with cultures, characters and stories to be written and produced, connected to each other and delivered through multiple media channels.

© Kevin Moloney

Transmedia storytelling in entertainment, though years old, is still new enough that definitions are troublesome. Academics examine past works to distill principles and definitions, and practitioners define it more in terms of what they would like it to do and where they think it ought to go. In the past year some debates erupted over how the technique should be defined.

I am going to stick largely to the definitions made by Henry Jenkins, who popularized the term and continues to describe it at length. In answer to the debates, Jenkins recently posted some further reflections on transmedia storytelling on his blog. These reflections not only examine the terms of the debate, but help to put further flesh on the idea. It’s a valuable read.

Today I’ve added a new context page “What is Transmedia Storytelling,” where you can find a more detailed and example-filled look into where transmedia comes from and what social and economic changes have fueled it. Find it linked here, at the top of the blog and on the right column of the page. Watch for much more there in the coming weeks.

In the meantime, here’s a nicely done little “Transmedia 101” video by One 3 Productions: